OOC Rules

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If any of the OOC rules are broken, you will generally be given a warning the first time, put on silent if you persist to break them and cause problems, and finally if disruptions continue and behavior is consistently poor you will be removed from the guild and potentially given a chance to appeal, pending GM and Officer discretion.


 * Members are expected to behave in a polite and friendly manner OOC. Your actions represent the guild as a whole, and as such your actions will reflect on everyone.
 * No godmodding, metagaming, or powergaming.
 * No OOC drama.
 * The Gold Coast Trading Company primarily follow the Zenimax Online rules and guidelines with leniency on things such as profanity. You can find those rules and guidelines on their website.

=Lore Understanding= Lore. It's something that affects everything, who our characters are and what they do. Yet in certain situations it can become quite a tricky minefield to navigate. We ask our members to at least have a basic understanding and out of character grasp on the lore surrounding the world in which your characters reside. For example, our characters live in 2E 585 during a period called the Interregnum, not the Third Era, or even the Fourth. The events of the other Elders Scrolls games will not transpire for hundreds of years.

We are in no way going to force you to know everything and be able to recite obscure lore at command (but go for it if you want to), what we do ask is that you be open to expanding your knowledge of the lore and be open to learning new things. In-character knowledge and out-of-character knowledge are also two very separate things, just because you know something OOC, doesn't mean your character will know it as well.

(Written by player of Tyrrean Vanarius.) Return to the Gold Coast Trading Company Wiki